
A Ingus
Purveyors of Uber Research Valuables and Ships
94
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Posted - 2016.01.24 16:57:11 -
[2] - Quote
Scott Dracov wrote: Anticipation of a reward is always a longer lasting incentive than the reward itself and the people who originally made eve knew this. It is why EVE has lasted this long.
The retention numbers of players with max Level 5 skills and capitals etc are but a fraction of the paying subscribed player base of eve. They got all the rewards available and found the rewards were not even close to as enjoyable as the journey and anticipation to get those rewards.
so go ahead CCP. Turn a 40,000 player base into a 1000 player base after you give everyone access to everything.
You will think this gold rush of CASH EXTRACTION is unending right up to the point that in no time at all all those people you fleeced find they wasted their time as the game was just as fun or more fun with low SP than it was with high SP and no one has anything to look forward to anymore.
This is pathetic and sad and a total betrayal to everyone who cared anything about this game on so many levels. Totally correct. CCP probably knows this though. But apparently they need this hail mary cash grab very badly now.
CCP seems to think this first step foray into pay to win (or more appropriately called pay to progress in a different manner than paying for a subscription) microtransactions will somehow net them more accounts than it will lose them. Or that the money they might make from this mechanic will outweigh any lost revenue from lost accounts. I think it wont net them what they think. But then I just have my intuition, the same thing all the other posters, including the fanbois Mr. Franklin and Ms. Fera. Who btw seem to have been very early in on this thread, very invested in the introduction of this mechanic, and thus continue the posting deluge they are engaged in.
Alternately the current owners of the company are taking an incremental approach to chucking the subscription and time based skill system. These TSPs are just the first obvious step in that direction. And they think that reconfiguring the game to pay to progress will somehow result in a huge number of players, and huge enough revenue, that will enable them to sell the game with whatever profit they are hoping for.
Whatever is behind this destruction of the fundamentals of the game, it doesn't matter. I had 4 accounts at one point. After mid February I will have 0.
I would encourage everyone who is upset with this disgusting alteration to the base mechanism of the game to vote with your feet as well. It is the only thing the company understands. But I can appreciate those that find it hard to leave. It has been a great game for so many years. And that it will no longer be so, is very sad.
Here is hoping some company somewhere learns the lessons correctly in all this and creates an equally or better game. |